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Colony survival settlers mod
Colony survival settlers mod







colony survival settlers mod

They increase their saturation by eating, just like the player. If it’s 20, the citizen will have a double healing speed. If it’s less than 6, the citizen won’t heal. If it’s 0, the citizen won’t level anymore, won’t work anymore, will request food in chat regularly, and will have the slowness effect. The citizen saturation system is between 0-20. Surviving a raid without losing any colonists provides a colony-wide happiness boost. Fellow colonists’ livelihood also matters for happiness (the Social Factor in the Town Hall’s happiness page). Citizens (other than Guards) unable to make it to their bed at night to sleep will become unhappy. All citizens become slightly less happy for the next day when injured.Įvery night, colonists will also become less happy if they are sick, homeless, unemployed, or have nothing to do at their job, and will become increasingly unhappy the longer the problem persists. Colonists also become happier as these values increase further, such as from upgrading a house to level 4 or 5 or having completely full saturation.Įach time a citizen (other than a Guard) dies, other citizens will mourn the next day and be less happy for the next three days.

colony survival settlers mod

Citizens will be happier with 5 shanks of saturation than 1, with 1 Guard for every 4 workers than 1 Guard for every 10, and enjoy a level 2 house more than a level 1 house. These basic factors benefit from partial completion. If at least two Guards exist for every three citizens, the colonists will be happier. If the colonist’s home (or for Guards or trainees, their workplace) is above level 2.5, the colonist will be happier. If a colonist’s saturation is above 14 shanks, they will be happier.

colony survival settlers mod

Happiness depends on three basic factors: security, housing, and saturation. Overall colony happiness is 1-10 (initially set to 5). Higher citizen happiness increases the rate colonists gain Intelligence when studying at a Library. Higher colony happiness increases the initial level and skills of new colonists. There is an overall colony happiness and an individual citizen happiness.

colony survival settlers mod

This will affect the overall happiness of each citizen as well as the entire colony. The citizens, however, will NOT die if their saturation goes down to 0, they will simply stop leveling, request food in chat regularly, and gain the slowness effect. The Saturation and Happiness systems for the citizens are locked in to each other, which means that the citizens require food to increase their happiness.









Colony survival settlers mod